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Impact by Design

Apathy to Action: Designing an interactive digital simulation for college campuses to counter voter apathy

 

Project Type

Figma Prototype

Date

Fall 2024

*Please note, for the purposes of EDU T522, I have only prototyped the climate change tile.

Impact by Design, Harvard Graduate School of Education

Working through a sequence of deliverables to learn and apply a process for intentional design for impact.

The Problem

For decades, there's been a substantial gap between younger and older voters. Young people don't vote to the same extent as other age demographics. When young people abstain from voting, their perspectives and needs are inadequately represented in policy-making, perpetuating a cycle of disengagement where the issues of importance to younger citizens remain overlooked.

How Might We ...

Develop a sense of political empowerment among first-time young adult voters to shift the needle from belief to action?

Theory of Action

If first-time 18-24 year-old voters can clearly see the tangible impacts of what would happen if they abstain from voting,

Then they would start to believe that their vote is worth it,

So they feel empowered to vote in the federal election.

Project Summary

Miro Project Gallery

Impact by Design Miro Project Gallery

Ideation Workshop

Ideation Workshop
Ideation

Research Informing my Project

The underlying problem
Graph indicating voter apathy
Research, Experts, and Ecosystem Members
Assumption Tracker

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